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1. Identity statement
Reference TypeConference Paper (Conference Proceedings)
Sitesibgrapi.sid.inpe.br
Holder Codeibi 8JMKD3MGPEW34M/46T9EHH
Identifier6qtX3pFwXQZeBBx/vRoVU
Repositorysid.inpe.br/banon/2002/10.23.12.36
Last Update2002:08.30.03.00.00 (UTC) administrator
Metadata Repositorysid.inpe.br/banon/2002/10.23.12.36.24
Metadata Last Update2022:06.14.00.11.46 (UTC) administrator
DOI10.1109/SIBGRA.2002.1167122
Citation KeyBatageloWu:2002:DyScOc
TitleDynamic scene occlusion culling using a regular grid
Year2002
Access Date2024, Apr. 29
Number of Files1
Size266 KiB
2. Context
Author1 Batagelo, Harlen Costa
2 Wu, Shin-Ting
EditorGonçalves, Luiz Marcos Garcia
Musse, Soraia Raupp
Comba, João Luiz Dihl
Giraldi, Gilson
Dreux, Marcelo
Conference NameBrazilian Symposium on Computer Graphics and Image Processing, 15 (SIBGRAPI)
Conference LocationFortaleza, CE, Brazil
Date10-10 Oct. 2002
PublisherIEEE Computer Society
Publisher CityLos Alamitos
Book TitleProceedings
Tertiary TypeFull Paper
OrganizationSBC - Brazilian Computer Society
History (UTC)2008-07-17 14:10:46 :: administrator -> banon ::
2008-08-26 15:21:21 :: banon -> administrator ::
2009-08-13 20:36:36 :: administrator -> banon ::
2010-08-28 20:00:06 :: banon -> administrator ::
2022-06-14 00:11:46 :: administrator -> :: 2002
3. Content and structure
Is the master or a copy?is the master
Content Stagecompleted
Transferable1
Version Typefinaldraft
AbstractWe present an output-sensitive occlusion culling algorithm for densely occluded dynamic scenes where both the viewpoint and objects move arbitrarily. Our method works on a regular grid that represents a volumetric discretization of the space and uses the opaque regions of the scene as virtual occluders. We introduce new techniques of efficient traversal of voxels, object discretization and occlusion computation that strength the benefits of using regular grids in dynamic scenes. The method also exploits temporal coherence and realizes occluder fusion inobject-space. For each frame, the algorithm computes a conservative set of visible objects that greatly accelerates the visualization of complex dynamic scenes. We discuss the results of a 2D and 3D case implementation.
Arrangement 1urlib.net > SDLA > Fonds > SIBGRAPI 2002 > Dynamic scene occlusion...
Arrangement 2urlib.net > SDLA > Fonds > Full Index > Dynamic scene occlusion...
doc Directory Contentaccess
source Directory Contentthere are no files
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4. Conditions of access and use
data URLhttp://urlib.net/ibi/6qtX3pFwXQZeBBx/vRoVU
zipped data URLhttp://urlib.net/zip/6qtX3pFwXQZeBBx/vRoVU
Languageen
Target File52.pdf
User Groupadministrator
Visibilityshown
5. Allied materials
Next Higher Units8JMKD3MGPEW34M/46QCSHP
8JMKD3MGPEW34M/4742MCS
Citing Item Listsid.inpe.br/sibgrapi/2022/05.01.04.11 6
Host Collectionsid.inpe.br/banon/2001/03.30.15.38
6. Notes
NotesThe conference was held in Fortaleza, CE, Brazil, from October 7 to 10.
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